Mass Effect: Evolution #1
"Evolution, part 1"
As with all my “production notes,” consider a “Spoiler Warning” attached. Please read the books first.
With the success of the Mass Effect: Redemption, I was commissioned to script a second series — this one a prequel featuring the origin of the Illusive Man, a character with an important role in the video games.
The same exact team was assembled from the first series, including Mac Walters from Bioware, providing the plots, and Omar Francia, our artist.
Early work on this series overlapped my own work on the Star Wars: Knight Errant novel, and I was greatly aided by T.M. Haley, my assistant during that time, who knew much about the time period being depicted. The First Contact War between the turians and the humans is the setting for the first issue — and in fact, the war ends between issues #1 and #2.
- The relic in the story, the Arca Monolith,
similar function — at least, we are led to believe early on — to the
Monolith from Arthur C. Clarke and Stanley Kubrick's 2001: A Space
Odyssey. I later used Clarke's Law as a touchpoint for character
discussions in this series.
- Desolas' dialogue on the APC includes all the
words used in
the make message that Jack Harper constructs in the next scene. It's a
fun little gimmick.
- We meet General Williams, grandfather of Ashley
Williams from the game, here.
- This issue includes the first appearance of a
turian. When we realized we had many turians to depict, it became
necessary to obtain a design for a female turian from Bioware.
Lieutenant Abrudas is the result.
- Letterer Michael
Heisler came up with a great design for the cloaked