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Mass Effect: Redemption #3
"Redemption, part 3"
With
the third issue of Redemption, the action moved away from Omega and
into space, heading toward the Shadow Broker's base on Alignon.
With this issue shipping more than a month after the release of Mass
Effect 2, I expected many of the hardcore fans of the game would have
completed their first runthroughs by its release. Still, we were able
to show some real estate that hadn't been seen while we continued to
connect the dots, bringing Liara closer to those who stole Shepard's
body.
Alignon was already established as a world with a huge magnetic field,
disrupting signals; a perfect location if you want to prevent
unauthorized communications. It also allowed me to play on the more
paranoid aspects of the Shadow Broker's operation: with information so
compartmentalized, a character like Feron could operate without the
Broker's underlings knowing he shouldn't be there.
The Shadow Broker presented a visual challenge, because -- as readers
of the issue learn -- it's not clear who and what it is we're looking
at. My suggestion involved the "hall of mirrors" we see here -- the
semi-transparent screens all about -- which would throw some
interesting... well, shadows!
TRIVIA
- This was the first issue not to get a snap-reprinting, as
retailers had had time to adjust orders after the first two issues sold
out.
- The name of Feron's ship, the Plain Dealer, is one of my
contributions to the series. Not to be confused with the old Cleveland
newspaper!
- I also got to make a contribution to the character roster
with the guards Joppa and Delwian -- about the closest approach to
comic relief that we made in the series.











